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Team Design Projects

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Acorn Adventure is a fixed camera platformer that is reminiscent of early video game adventures from the 70’s and 80’s.  The object of the game is to travel through the inside of a tree, defeat the wasp nest, and earn a high score. This game was initially created by a ten-person team during Global Game Jam 2023.

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Scourge Control is a turn-based competitive board game for two to four people.  Players are exterminators working at Scourge Control, the “premiere infestation fighting force in the galaxy.” Players move their characters across a tile-based map, with tiles revealing upgrades, healing stations, or alien creatures. Scourge Control was created for the Ludic Methodology Class with a four person team.  

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Tear of the Sea

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Tear of the Sea is a single-player adventure game set in a deep ocean trench.  The player controls a young fish-person who deliver a light crystal to the Vaktar, guardian of the deep.   Players must traverse the depths by using the light crystal to throw projectiles to reveal the path and solve puzzles. This project was designed for the Professional Production class at SCAD with a fourteen person team.

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