top of page
kevindraw

Version 0.1 Completed

A fully playable version of Salty Seas is now available for Download on itch.io


I have made significant upgrades to the game system, which have not yet been introduced here. Over the next several blog posts I plan to discuss different aspects of my game and the development process.





This version consists of four levels. The first three are structured as a tutorial, while the fourth is meant to be more open and closer to what I want the final gameplay to resemble.

I have many improvements already planned, but the reason I developed this executable was so I could get a fresh viewpoint on the game. Having to actually consider how to create tutorials for the game forces me to consider the level development tools I had built and how I wanted newcomers to experience the game. Extensive playtesting also allowed me to find several different bugs hidden in the code.





Additionally, I hope to get some feedback from other people playing the game. Their perspectives can help me reconsider the systems I am building as I continue.





The next step for the game's development is to go over my code again and begin cleaning it up. There are some inefficiencies I noted during development that should be corrected, and I need to provide better comments on these core sections now that development will be turning towards other parts of the project.

1 view0 comments

Recent Posts

See All

Looking Forward

Current progress on Salty Seas is focused on refining the game based on playtest feedback and implementing more efficient systems. In...

Comentários


bottom of page